![]() ![]() But Darren I thought your CPU could scan and memorise any attack pattern instantly? My rage quit alarm sounded more than once, I can tell you. Many of these fights are really long, with these complicated attacks to memorise. I thought the boss fights were outrageous! Yes they look great but bigger isn't always better. And the same goes for boss fights - which are now far more cinematic. But because it's based on elements from the old game - I think it still fits. I also thought it was quite clever how they picked a few moments to break away from the normal 2D platforming. And he can even use enemies as springboards to secret items. The game makes the most of out of that butt-stomp though! By timing his jumps just right, Mickey can get bonus points for bouncing off a group of enemies in a combo. The only way he can defeat enemies is by throwing projectiles or by using the old school butt-stomp.Īffirmative. I did feel a bit sorry for poor old Mickey because he doesn't have a lot of moves. But the levels are now a lot larger, with new paths and new enemies to add more depth. The game's locations will be instantly familiar to anyone who played the original, perhaps one of your grown-ups. Mickey has to collect magical gems to help him defeat the evil witch Mizrabel and save his darling Minnie Mouse. Twenty Three years ago these gorgeous graphics and imaginative levels made the game an instant classic and it even received a handful of sequels over the years.Īnd now it's had a full remake! Remakes like this are tricky, aren't they Darren? Because the developers need to stay true to what made the original great, but at the same time the game they're making needs to feel fresh and new for a whole new audience. Along with the original Sonic the Hedgehog game, this Mickey Mouse game was a part of Sega's attempt to counter Nintendo's success with Mario Bros. and now he's starring in his own game - Castle of Illusion.Ĭastle of Illusion is a remake of an early 90s platformer made for the Sega Megadrive console. Just a few weeks ago he was popping up in Disney Infinity. ![]() For an 85 year-old rodent he's been surprisingly busy. Nintendo might be calling it the year of Luigi but nobody bothered to tell Mickey Mouse that. More info GenreĬastle of Illusion is a complete re-imagining of the 1990 Mega Drive/Genesis side-scrolling adventure featuring new gameplay mechanics.Castle of Illusion: Starring Mickey Mouse This review was conducted using the Xbox 360 version of the game. The controls do need some work, but while Castle of Illusion is high on mechanic problems, it's even higher on whimsy. Even if you hold no affinity for the original title, this version will likely make you nostalgic for something.Ĭastle of Illusion is a solid remake all-around, offering a unique vision of the core design that will give fans something fresh to delve into while modernizing the experience for newcomers. He has the ability to make music that's simultaneously playful and grandiose, and his work here is magnificent. Even better, Sega employed Grant Kirkhope, who wrote the music for games like Banjo-Kazooie and Donkey Kong 64, to remaster Castle of Illusion's soundtrack. The completely redesigned hub world, which has Mickey exploring a witch's castle and using amassed collectibles to unlock doors, feels like something out of a Nintendo 64 game. The game also succeeds in feeling like a faithful homage not just to the Genesis original, but to old-school platformers as a whole. ![]() On the other hand, it certainly never runs out of steam along the way. On one hand, Castle of Illusion won't last you very long. That the game can be completed in less than three hours is both a curse and a blessing. The game also leaps from one eye-catching set piece to the next-outrunning a giant apple here, swimming through an ocean of tea there-so quickly that it's never dull. But the game finds its rhythm in a big way during the game's last few levels, when you must outmaneuver enormous books and mace-wielding suits of armor. "Castle of Illusion won't last you very long."įor a while, Castle of Illusion's primary source of challenge is wrestling with the controls. ![]()
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